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Evan Luza
All workNo. 04 / 12

Pathfinder

An instrument you consult when you need clarity. Not a personality test.

Role
Creator · Concept, systems & interaction design
Year
2026
Status
Experimental
Focus
Conceptual design, Systems thinking, Information visualization, Interaction design
Pathfinder’s framework atlas: four stacked translucent planes labelled Emergence, Structure, and Execution beside an index of the planes, receptors, and effectors.
The framework atlas. Hovering a row makes the field demonstrate it.

In short

An experimental self-reflection tool that locates where your attention and agency are operating right now — and a visual framework that explains the model. It describes states, never identities.

NoteExperimental and in active development. The model, the questions, and the visuals are all still changing.

Overview

A map that describes, and an instrument that locates.

Most self-assessment tools tell you who you are. Pathfinder tries to do something smaller and more useful: notice where your attention is operating right now, and how you tend to move.

It has two modes. Consult is the instrument — a short, quiet sequence of questions that produces a reading. Framework is an atlas that teaches the model, using the same visual field.

Close-up of the planes of agency: four isometric grids stacked vertically, each tinted differently.
The planes of agency. Four places movement can occur — none is higher or better.

The model

Four planes, two receptors, one effector.

  1. 01

    Planes — where attention is operating.

    Emergence (where direction arises), Structure (where form is shaped), Execution (where action happens), and Continuity. They’re stacked in space but never ranked.

  2. 02

    Receptors — how signals enter the field.

    Observer and Instinct are scored independently. They’re two channels, not two ends of a spectrum.

  3. 03

    Effectors — how influence moves outward.

    The Enabler describes how you move things in the world. Integration isn’t a type or a badge; it emerges from the whole reading.

Design decisions

  1. 01

    Forced choices over ratings.

    The first version asked people to rate statements. Almost everyone landed in “distributed” — agreeing a little with everything. Switching to one choice per question (with “none” allowed) gave readings with actual shape.

  2. 02

    Describe states, not identities.

    Readings say “appears closest to…” rather than “you are…”. No scores, no percentages, no compatibility charts.

  3. 03

    The model is not the visualization.

    The ontology lives in plain data; the field only draws it. That keeps every visual mark honest — each one maps to something in the model.

  4. 04

    Don’t collect what the reading doesn’t use.

    No names, no accounts. The reading is kept for the session and set down when you’re done.

Pathfinder’s Consult screen: “An instrument you consult when you need clarity.” on a dark field.
Consult — the instrument’s quiet opening.
Next project

Ghost Boy

A character born from the tension between presence and disappearance.